The Incrementyverse is an Incrementy-themed feature that is unlocked after buying SFU41. It is a powerful event that can take place in-game, but there is currently no going back from the Incrementyverse.
Entering[]
Entering the Incrementyverse requires 1.00e540 Incrementy, and 90 Achievements.
Once you enter the Incrementyverse, you can't exit it, but you can prestige in the Incrementyverse (Fractal Shifts).
The consequences of entering the Incrementyverse are:
- The following features will be kept.
- Autoclickers and Autobuyers;
- Ordinal Points, but can only be gained passively;
- Incrementy, but it can't be bought manually until you unlock the corresponding Autobuyer, and the cost will be set to at least 1.00e600 and take effect;
- Manifolds, but they will be instantly sacrificed to the Singularity upon getting a Manifold;
- Milestones, and their rewards;
- The Singularity; and
- Row 8 or further Singularity Functions.
- The following features will be removed.
- The 1.000e120x Incrementy multiplier cap;
- The Markup Prestige Layer, meaning:
- Factors;
- Factor Shifts, although the Base will be stuck at 3;
- The Dynamic Factor; and
- The Quadrupler;
- The Boosters Prestige Layer, meaning:
- Booster Upgrades;
- All eIUs; and
- Challenges, although you will immediately exit a Challenge (without losing Incrementy);
- The Collapse Prestige Layer, meaning:
- Cardinals;
- Aleph Power;
- Aleph Upgrades;
- Darkness;
- Autoprestigers, although every Prestige Layer is removed, rendering it useless anyway;
- The 1st 7 rows of Singularity Functions; and
- Omega Challenges, including their rewards;
Note that the above features in each tab that don't get removed will be moved to the Collapse tab, now shown as the Old Mechanics tab, and ultimately, the Markup and Boosters tabs will be inaccessible.
Type | Time | Function |
---|---|---|
Confirm | 1st | Are you sure you want to enter the Incrementyverse? You'll lose all of your factors, boosters, cardinals, challenges, omega challenges, and so on. |
Confirm | 2nd | You also die by entering the Incrementyverse, and your soul will pass through. Are you still sure you want to enter? |
Confirm | 3rd | But you lose everything. You have to be damn sure you want to enter. |
Confirm | 4th | BUT WAIT, IF YOU DIE IN ORDINAL MARKUP YOU DIE IN MEMES |
Alert | 5th | NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO... |
Then the animation begins, every 0.05 seconds or 50 milliseconds, anim increases by 1
| ||
The Start | anim=0 (0s) | enterIncrementyverseButton2 button appears, z-index set to 2, margin is set to 0, cursor is set to default, located at absolute top 50% and left 50% placement and it transforms from -50% to -50%
|
Style change | anim<=100 (0-5s) | enterIncrementyverseButton2 button size is increasing and body margin is decreasing
|
Style change | 20<=anim<=120 (1-6s) | newTextFade opacity is decreasing
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Style change | 100<=anim<=200 (5-10s) | enterIncrementyverseButton2 button size increases even faster, to a maximum of 3200%
|
Style change | 200<=anim<=250 (10-12.5s) | enterIncrementyverseButton2 button brightness is increasing
|
White Screen appear | anim=250 (12.5s) | whitescreen appears and z-index set to 3, enterIncrementyverseButton2 background becomes white with 400% background size and normal brightness
|
White Screen disappear | anim=270 (13.5s) | whitescreen disappears and z-index set to 0
|
Text ready to appear | anim=300 (15s) | newTextFade uses Serif text font, enterIncrementyverseButton2 becomes black with no shadow
|
All Texts appear 10 seconds or 200 ticks, Fancy Text: At begin, textContent will update to Message info, On first 50 ticks or 2.5 seconds, opacity will increase, then it stay for 100 ticks or 5 seconds, then opacity decrease for 50 ticks or 2.5 seconds | ||
Text Appear | anim=300 (15s) | HELLO MORTAL |
Text Appear | anim=500 (25s) | YOUR SOUL HAS PASSED THROUGH THE PORTAL |
Text Appear | anim=700 (35s) | YOU HAVE EXPERIENCED THE TRUE DIVINE |
Text Appear | anim=900 (45s) | AT THE EXPENSE OF ALL OF THOSE MECHANICS |
Text Appear | anim=1100 (55s) | WELCOME TO THE INCREMENTYVERSE |
Active Incrementyverse | anim=1300 (65s) | Active Incrementyverse |
Final Style Change | 1300<=anim<=1500 (65-75s) | enterIncrementyverseButton2 opacity decreases and body margin increases
|
The End | anim=1500 (75s) | enterIncrementyverseButton2 disappears and the animation stops
|
Tab[]
The Incrementyverse is gifted with its own small tab. Currently, there are three subtabs that can be unlocked - Upgrades, Fractal Engine, Energy Orbs, Fractal Boosts and Fractal Challenges
Upgrades[]
There are 8 Incrementyverse Upgrades in this tab: (IV = Incrementyverse)
Abbreviations | Incrementy Cost | Effects | Details |
---|---|---|---|
IV1 | 1.00e1136 | Gain 1e120x Incrementy per Incrementyverse upgrade | |
IV2 | 1.00e23500 | Best Ever Incrementy multiplies OP gain | This upgrade itself doesn't do anything |
IV3 | e5.00e7 | Incrementy boosts all incrementy automation by Xx | X= log10(log10(max(Incrementy,1010))) |
IV4 | eee10 | Unlock the Fractal Engine | |
IV5 | 10{2}10000 | Unlock Fractal Shifts | |
IV6 | 10{3}1000 | Unlock Fractal Engine Upgrades | |
IV7 | 10{5}100 | The Fractal Engine is 4x faster | This may mean all Fractal Engines. |
IV8 | 10{10}10 | Unlock Fractal Boosts | Currently unimplemented. |
Trivia[]
- According to the Ordinal Markup Discord Server, an Update to exit the Incrementyverse will be never released, because of a developer that sent this message: we're not adding an exit the incrementyverse update ~ EditorThingy (TheMKeyHolder#6674).