Ordinal Markup Wiki
Ordinal Markup Wiki
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Overview[]

The Base is a fundamental value used for Ordinals in Ordinal Markup. You can find your current Base where the ([Base Value]) is in the full Ordinal. Specifically, it is the Base in the Hardy Hierarchy that Ordinals are modified as a result of. When a regular number in an Ordinal reaches the value of the Base or higher and the maximize Ordinal button is pressed it turns into Lowercase Omega (ω), then the Ordinal is simplified from there.

Calculating the Base[]

The Base can be reduced via Factor Shifting. The Base is calculated by , where represents the amount of Factor Shifts you have done, is 1 if you are in Challenge 3 or 0 otherwise; is 1 if you are in Challenge 4 or 0 otherwise; is 1 if you are in Challenge 7 or 0 otherwise, is 1 if you have u13 and the Base is normally over 7, and 0 otherwise. Keep in mind that with u23, the Base will be set to 5 no matter what, unless your Ordinal is above ψ(Ω). The current minimum possible Base is 3, and the maximum possible Base is 15.


! Note: For visual clarity, a table has been provided to show you the Base in certain situations (like during Challenges).
Table of Base
Runs Normal Run Challenge 3 Challenge 4 Challenge 7
Upgrades No u13 u23 (includes all runs, but only before an Ordinal of ψ(Ω)) No u13 No u13 No u13
Factor Shifts 0 10 6 -> 5 5 15 11 10 6 -> 5 15 11
1 9 5 5 14 10 10 6 -> 5 15 11
2 8 4 5 13 9 10 6 -> 5 15 11
3 7 7 5 12 8 10 6 -> 5 15 11
4 6 -> 5 6 -> 5 5 11 7 10 6 -> 5 15 11
5 5 5 5 10 6 -> 5 10 6 -> 5 15 11
6 4 4 5 9 5 10 6 -> 5 15 11
7 3 3 5 8 4 10 6 -> 5 15 11

All values at Base 6 will be 5 if you have u36 (6 (without u36) -> 5 (with u36))

The Effect of the Base[]

Bases are incredibly powerful, and can affect Ordinals by a lot. This is because in the Ordinal, Lowercase Omega (ω) is worth 10 OP regardless the Base. For example the Ordinal ω3 would be worth 1000 OP in Bases higher than 3, but in Base 3 ω3 would be converted to ωω, which is worth 1.000e10 base OP.

Ordinal Values dependent on the Base
Base Value Ordinal Value at 1.000e10 clicks (Maximisation) (Max Ordinal Length at 5) Base OP Value (Rounded) 15 ω83+ω713+ω67+ω513+ω410+... 4.384e8
14 ω86+ω710+ω612+ω546+... 7.122e8
13 ω812+ω73+ω64+ω59+ω411+... 1.235e9
12 ω9811+ω73+ω511+ω49+... 2.131e9
11 ω94+ω82+ω77+ω658+... 4.272e9
10 ωω 1e10
9 ωω+12+ωω7+ω87+ω72+ω66+... 2.707e11
8 ωω+3ω+2ω+12+ωω4+ω62+... 1.124e13
7 ωω+45+ωω+22+ωω+15+ωω4+ω64+... 5.025e14
6 ωω24+ωω+53+ωω+43+ωω+32+ωω+2+... 4.000e20
5 ωω2+4ω2+33+ωω2+14+ωω24 1.304e24
4 ωω22+ωω3+3ω3+2ω3+1ω2+12+... 2.000e100
3 ωω22+22+ωω22+12+ωω22+ωω2+ω2+22+ωω2+ω2+1+... 2.210e202

Trivia[]

  • To reach an Ordinal of ψ(Ω), you need to have a Power Tower of an amount of ω, where represents your Base value. For example, a Base of 3 would require ωωω and a Base of 5 would need ωωωωω (impossible).
  • A Base of 4 or over makes it impossible to reach an Ordinal of ψ(Ω). This is due to the fact that you would need an Ordinal of at least ωωωω (in Base 4). This is significantly harder than it seems, and the game.ord variable in the game's code would reach its limit far before you would reach ωωωω, so it is deemed as impossible (for now)
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